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Dark Places & Demogorgons for Old-School Essentials - 2 Minutes to Midnight - Adventure

Dark Places & Demogorgons for Old-School Essentials - 2 Minutes to Midnight - Adventure

$15.00

A5 staple-bound Softcover - 16 pages

FOR DARK PLACES & DEMOGORGONS for Old-School Essentials

Requires Old-School Essentials

This is an adventure played out over the course of two acts. The First Act finds the player characters gathering clues related to rather mundane missing items belonging to eight of their classmates. The Second Act is a timed scenario, in which the player characters have one hour of real time to decipher the clues and stop a malicious ritual from happening. If the players fail to succeed in Act Two it will trigger a hidden Third Act, in which they must face the results of the ritual in an attempt to save the inhabitants of their town.

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Player Options & GM Guide - Dark Places & Demogorgons $20.00
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