22492037_10214534429504668_2096780357801559064_n.jpg

Shop

All RPG orders come with both Physical and Digital versions of the Game. Please allow up to 48 hours for PDF delivery through Drivethrurpg.com

Dark Places & Demogorgons for Old-School Essentials - 2 Minutes to Midnight - Adventure

Dark Places & Demogorgons for Old-School Essentials - 2 Minutes to Midnight - Adventure

$15.00

A5 staple-bound Softcover - 16 pages

FOR DARK PLACES & DEMOGORGONS for Old-School Essentials

Requires Old-School Essentials

This is an adventure played out over the course of two acts. The First Act finds the player characters gathering clues related to rather mundane missing items belonging to eight of their classmates. The Second Act is a timed scenario, in which the player characters have one hour of real time to decipher the clues and stop a malicious ritual from happening. If the players fail to succeed in Act Two it will trigger a hidden Third Act, in which they must face the results of the ritual in an attempt to save the inhabitants of their town.

Quantity:
Add To Cart
The Jeffersontown Setting Guide - Dark Places & Demogorgons $14.99

The Jeffersontown Setting Guide - Dark Places & Demogorgons $14.99

$14.99
Dark Places & Demogorgons for Old-School Essentials - J'town's Naughty or Nice - Adventure

Dark Places & Demogorgons for Old-School Essentials - J'town's Naughty or Nice - Adventure

$15.00
Dark Places & Demogorgons for Old-School Essentials - Dead Man's Party - Adventure

Dark Places & Demogorgons for Old-School Essentials - Dead Man's Party - Adventure

$15.00
SURVIVE THIS!! We Die Young PRINT + PDF Ghouls inks.jpg

SURVIVE THIS!! We Die Young PRINT + PDF

$30.00
Dark Places & Demogorgons for Old-School Essentials - The Enigma of Aldo Bishop - Adventure

Dark Places & Demogorgons for Old-School Essentials - The Enigma of Aldo Bishop - Adventure

$15.00