We Die Young for Old-School Essentials - Print+PDF - PRE-ORDER
We Die Young for Old-School Essentials - Print+PDF - PRE-ORDER
PRE-ORDER - Expected ship date is 1/30/2025
We Die Young - Supernatural Roleplaying in the 1990s
A spiritual sequel to Bloat Game’s 1980s-based RPG, DARK PLACES & DEMOGORGONS, WE DIE YOUNG is set in Seattle in the 1990s during the grunge and alternative music counter-culture movements. Seattle became the epicenter of popular culture and began attracting musicians, artists, and supernatural creatures from all over. This game is heavily inspired by the music of Nirvana, Alice In Chains, Soundgarden, Pearl Jam, and many more.
In WE DIE YOUNG, you play as 20-something humans, Vampires, Werebeasts, Mummies, Fey and Fairies, and multiple other types of supernatural creatures and character classes. Each creature and character class has its unique history and abilities.
Old-School Essentials (OSE) - Core Book - A5-sized Hardcover - Contains, new Classes, races, spells, monsters, adversaries, adventure hooks, and setting info! - requires Old-School Essentials
We Die Young - Core Book
Playable Races: Dopplegangers, Ghouls, Humans, Imperishable, Jari-Ka (Mummies), Were-Beasts, Vampires, and more.
Playable Classes: Mystic, Naturalist, Papal Pursuant, Psion, Revenant, Riot Grrl, Rock Star, Serial Killer, Shaman, Sickman, Street Bard, Street Fighter, Thrall, Tremor Christ, Warlock, and Witch
New Spells: 30+ New 90s themed spells such as All Apologies, Cumbersome, Heaven Beside You, In Bloom, Dam The River, Far Behind, Unglued, and more!
Psychic Abilities: Alter Reality, Astral Armor, Bio-Healing, Cloud Minds, Collaborate, Electrokinesis, Elemental Manipulation, The Invisible Path, Mind of the Divine, Mind Probe, Mind Shield, Psychic Spear, Pyrokinesis, Rise Above, See Beyond Sight, Shift Emotions, Sword of Prasinos, Telekinesis, Telepathy, and Whispers of the Void
Weapons, Equipment, Magic Items, Potions, and more.
Highly detailed setting info, locations, and history.
Full history and ancestries of the playable races: Ghouls Legacies, Jari-Ka Circles, Vampire Lineages, Were-Beast Fangkin, and Other Notable Groups.
Adventure Seeds: Dead & Bloated, Doll Parts, Men from the Box, Negative Creep, The Rooster, and others.
Complete Bestiary, Human and Supernatural Adversaries, Animals, and templates.
d100 Adventure Hooks, Random Tables, multiple Appendixes, and a detailed Index for quick reference
About Old-School Essentials:
Old-School Essentials is an award-winning role-playing game of fantastic adventure, monsters, and magic by Necrotic Gnome and Gavin Norman. Players delve into forbidden crypts and forsaken ruins, explore haunted forests and perilous mountain ranges, sail the high seas in search of lost lands, recover fabulous treasures, and unearth secrets of ancient magic.
Simple, Robust Rules: Light, easily modified rules put the focus of play on shared imagination, improvisation, and fun. The game's core rules cover the essentials of fantasy gaming: delving into dungeons, exploring the wilderness, voyaging across the seas, and founding strongholds.
Easy to Learn and Reference: Modern formatting and layout make the game easy to learn and a breeze to reference during play. The game is designed around "control panels", presenting each topic on two side-by-side pages. The rules are quick to reference, even in the heat of battle.
We Die Young for Old-School Essentials is a Third-Party Licensed Published Setting by Bloat Games, and requires Old-School Essentials to play. Necrotic Gnome is not affiliated with We Die Young.